2 3
G E T T I N G STA R T E D
THE R EA D ME F ILE
The
Act of War: High Treason™
installation has a ReadMe file that includes the License
Agreement and up-to-date information about the game. We strongly encourage you to take
the time to read this file in order to benefit from changes made after this manual went to
print.
To view the ReadMe file, double-click on the ReadMe.txt icon in the
Act of War: High
Treason
directory found on your hard disk (default is C:\Program Files\Atari\Act of War -
High Treason).
I N S TR UCT ION MANUA L
The game installation also contains electronic versions of the
Act of War: Direct Action
and
Act of War: High Treason
Instruction Manuals in .pdf format. You will also find Adobe
Acrobat Reader 5.1 which enables you to view the manual in .pdf format.
SET UP A ND INSTA L L AT I O N
1. Start Windows® 2000/XP.
2. If this is a DVD-version, insert the
Act of War: High Treason
game disc into your DVD-
ROM drive. If AutoPlay is enabled, a title screen should appear. If AutoPlay is not enabled,
or the installation does not start automatically, click on the Start button on your Windows®
taskbar, then on Run. Type D:\Setup and click on OK. Note: If your DVD-ROM drive is
assigned to a letter other than D, substitute that letter.
3. If you have downloaded this version, follow the instructions provided with the download.
4. Follow the remaining on-screen instructions to finish installing
Act of War: High Treason
.
5. When prompted to enter your CD- or DVD-key, please make sure to enter it exactly as
provided, including dashes. In case of doubt, the CD/DVD key does not contain the
numbers 1 or 0, but can contain the letters I and O.
6. Once installation is complete, click on the Start button on the Windows® taskbar and
choose Programs/Atari/Act of War/Act of War - High Treason to start the game.
I n s t a l l at ion of Di re c t X ®
Act of War: High Treason
requires DirectX® 9.0c or higher in order to run. If you do not
have DirectX® 9.0c or higher installed on your computer, click “Yes” to accept the DirectX®
9.0c License Agreement. This will then launch the DirectX® 9.0c Install.
W H AT ’ S N E W ?
NEW SINGLE-PL AYER CA MPA I G N
“T he Day of the Co n s o r t i u m ”
The new single-player campaign takes place in 34 action-packed missions in fourteen
different theaters of war across the globe. Follow Major Richter, Lieutenant Vega, Sergeant
Major Jefferson and our new acquaintance, the expert sniper Sergeant Oz, in a thrilling fight
against the largest threat to the world since Direct Action.
M E R C E N A R I E S
Mercenary units provide the opportunity to rapidly call in specialized
reinforcements almost anywhere on the battlefield. As they’re limited
in number and expensive to use (and even more expensive to lose!)
they should be used as a complement to your regular army rather
than make up the bulk of your fighting force.
Mercenary Units become available to rent once you have constructed
a Mercenary Command Post structure.
Hi ring an Availabl e M ercenary U ni t
Click on the icon representing the unit you want to hire, and you will
immediately pay an insurance policy and continuous upkeep
depending on the category of the Mercenary team:
Category Refundable Insurance Policy Non-Refundable Upkeep
Official Mercenaries $5000 $100 per 5 seconds
Unofficial Mercenaries $10,000 $200 per 5 seconds
Illegal Mercenaries $15,000 $300 per 5 seconds
You will notice that the mouse cursor now changes into a deployment marker with a number
inside. This is the number of seconds it will take for the Mercenaries to deploy (the further
from the Mercenary Command Post, the longer it will take).
D e p l o yin g M erce n a r i e s
Simply click on the map where you want to deploy. You will see an observation helicopter
arrive, and the count-down timer will start ticking. If the observation helicopter is shot down
(penalty: $2000) before the count-down timer runs down, if you can no longer afford to pay
the upkeep, or if your Mercenary Command Post is destroyed, the deployment is cancelled
and the insurance policy refunded.
Note that aircraft Mercenary Units will charge $1000-$1500 even if you change your mind
about calling in the air strike.
Te r m i n a ti ng the Dea l
Click the icon of a hired Mercenary team to manually terminate the contract. The insurance
policy will be refunded, minus an amount proportional to the losses the Mercenary team has
suffered.
A deal will also automatically be terminated if you can no longer afford to pay the upkeep, if
all members of the Mercenary team are eliminated, or if your Mercenary Command Post is
destroyed.
Join the conversation about this product
Here you can share what you think about the PC Act of War - High Treason. If you have a question, first carefully read the manual. Requesting a manual can be done by using our contact form.