Manual Nintendo Wii New Play Control! Donkey Kong Jungle Beat

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Manual

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LOTS OF BANANAS
MEANS LOTS OF CRESTS
LOTS OF BANANAS
MEANS LOTS OF CRESTS
In order to get crests, you’ll need to have earned a
certain number of banana points at the end of a king battle.
Do your best to grab as many bananas as you can!
LOTS OF BANANAS
MEANS LOTS OF CRESTS
19 20
You can earn more banana points than normal by grabbing bananas with an
air grab
. Try to earn crests by air-grabbing a lot of bananas!
Press while jumping
Using the Air Grab
You’ll build a combo by performing a series of moves without touching the
ground—your combo count will keep building as you string new moves
together. You can earn a lot of banana points during a combo. Also, if you
receive damage before touching the ground, your banana count for that
combo will drop to zero, so be careful.
Earn more banana points with combos!
Donkey Kong will be surrounded
by the same number of fairies as
the combo count.
If DK touches the ground, your
combo will end, and the banana
points will get added all at once!
Air-grab a lot of bananas
and get crests!
P. 10
P. 14
Wii VERSION
STAFF CREDITS
PRODUCERS
Shigeru Miyamoto
Yoshiaki Koizumi
DIRECTOR
Futoshi Shirai
ASSISTANT DIRECTOR
Haruka Kakinuma
PROGRAMMING
DIRECTOR
Tatsuro Ota
CHARACTER
PROGRAMMING
DEVELOPMENT
ENVIRONMENT
PROGRAMMING
Atsushi Yamaguchi
SYSTEM PROGRAMMING
Hirokazu Matsuda
UI PROGRAMMING
Kiyoshi Takeuchi
CHARACTER DESIGN
EFFECT DESIGN
Atsushi Mishima
SCREEN DESIGN
Takeshi Hosono
Kenji Ishii
MAP DESIGN
Kazunori Hashimoto
SOUND
Shigetoshi Gohara
PROGRESS
MANAGEMEMT
Keizo Kato
TECHNICAL SUPPORT
Keisuke Matsui
Hiroshi Arai
Yoshito Yasuda
Hironobu Kakui
Masato Kimura
ARTWORK
Daiki Nishioka
Yuka Kotaki
Aki Sakurai
NORTH AMERICAN
LOCALIZATION
Gema Almoguera
Joanie Grenader
Steven Grimm
Kristin Kirby
Reiko Ninomiya
NOA LOCALIZATION
MANAGEMENT
Nate Bihldorff
Leslie Swan
TESTING
NOA Product Testing
Department
DEBUG
Junya Hanai
Tohru Takahashi
Keisuke Fukushima
Naoki Hashida
Super Mario Club
DEBUG SUPPORT
Naofumi Terazono
Akihiro Sakatani
Shingo Okamoto
SPECIAL THANKS
Takayo Tsuneki
Yasushi Nishikori
Rie Shimizu
Masaaki Nagahama
Ryosuke Meguro
Tatsuya Okubo
Keizo Ohta
Kenta Sato
Hideyuki Sugawara
Yusuke Nakano
Yu Kitai
Hidekazu Ota
Tokihiko Toyoda
Mei Ide
Satoko Okada
Nintendo Tokyo Office
GENERAL PRODUCERS
Shigeru Miyamoto
Takashi Tezuka
Hiroyuki Kimura
EXECUTIVE PRODUCER
Satoru Iwata
ORIGINAL VERSION
STAFF CREDITS
PRODUCER
Takao Shimizu
DIRECTOR
Yoshiaki Koizumi
ASSISTANT DIRECTORS
Koichi Hayashida
Kimiharu Hyodo
Futoshi Shirai
Toshihiro Kawabata
PLAYER CHARACTER
PROGRAMMING
Hideaki Shimizu
SYSTEM PROGRAMMING
DIRECTOR
Naoki Koga
CHARACTER
PROGRAMMING DIRECTOR
Takeshi Hayakawa
CHARACTER
PROGRAMMING
Tatsuro Ota
Katsuyasu Ando
Atsushi Yamaguchi
SOUND
Masafumi Kawamura
MUSIC
Mahito Yokota
CHARACTER DESIGN
Takeshi Hosono
Kenta Motokura
Taeko Sugawara
Atsushi Mishima
MAP DESIGN
Kazumi Yamaguchi
CHARACTER ART &
SCREEN DESIGN
Yasuhiko Matsuzaki
EFFECTS DESIGN
Yusuke Akifusa
Yumiko Matsumiya
CHARACTER MODELING
Daisuke Watanabe
Masanori Esaki
Shunsuke Yamamoto
Kenichi Minamizawa
MAP MODELING
Kazunori Hashimoto
Ritsuko Tanaka
Sanae Suzuki
Tomoko Yada
3-D ANIMATION
Mieko Ajima
Katsuki Hisanaga
CHARACTER ART DESIGN
Hideaki Takamura
VOICE
Takashi Nagasako
Katsumi Suzuki
Hironori Miyata
Hideaki Nonaka
Toshitsugu Takashina
Masahiro Okazaki
Toshihide Tsuchiya
COORDINATION
PROGRESS MANAGEMENT
Katsuhito Nishimura
Keizo Kato
TECHNICAL SUPPORT
Keisuke Matsui
Shingo Okamoto
Yoshito Yasuda
Hironobu Kakui
DEBUG SUPPORT
Akira Yano
SPECIAL THANKS
Tadashi Sugiyama
Tomoaki Kuroume
Super Mario Club
Nintendo Tokyo Office
ARTWORK
Toki Iida
Masanori Sato
Shigehisa Nakaue
Hisayo Osanai
Yusuke Nakano
Aya Oyama
Keisuke Kadota
Atsushi Tejima
NORTH AMERICAN
LOCALIZATION
Nate Bihldorff
Bill Trinen
LOCALIZATION
MANAGEMENT
Jeff Miller
Leslie Swan
TESTING
NOA Product Testing Team
Yoshinobu Mantani
Tim Casey
Melvin Forrest
Mika Kurosawa
GENERAL PRODUCERS
Shigeru Miyamoto
Takashi Tezuka
EXECUTIVE PRODUCER
Satoru Iwata
All Rights, including
the copyrights of Game,
Scenario,Music and Program,
reserved by NINTENDO.
Credits
Wii_NPC_DK_manual.indd 19-20 3/16/09 11:37:27 AM
Download manual in English (PDF, 4.12 MB)
(Consider the environment and only print this manual if it is really necessary)

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Specifications

Brand Nintendo Wii
Model New Play Control! Donkey Kong Jungle Beat
Category Games
File type PDF
File size 4.12 MB

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Manual Nintendo Wii New Play Control! Donkey Kong Jungle Beat

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